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This is the one I've been working on for forever. I'm pretty damned proud of it. The only thing I didn't do myself were the stars, which are a stock from the amazing `sambees.
I used a different technique than usual for the shading and highlights; I used an individual layer for shadows and for highlights like usual but instead of changing the opacity of the brush I changed the opacity of the layer and just used full on white and black. It worked out really well. Then I also used a Gaussian blur to smooth them out a bit; the highlights moreso than the shadows.
I may or may not come back to this one and do realistic coloring for Chell and the cube.
The name comes from a game I played once (based on a short story); and it felt appropriate.
Portal 2 and all characters (c) Valve
Artwork (c) Me
I used a different technique than usual for the shading and highlights; I used an individual layer for shadows and for highlights like usual but instead of changing the opacity of the brush I changed the opacity of the layer and just used full on white and black. It worked out really well. Then I also used a Gaussian blur to smooth them out a bit; the highlights moreso than the shadows.
I may or may not come back to this one and do realistic coloring for Chell and the cube.
The name comes from a game I played once (based on a short story); and it felt appropriate.
Portal 2 and all characters (c) Valve
Artwork (c) Me
Image size
576x524px 233.63 KB
© 2012 - 2024 realAniram
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